Puls is a curated platform for game creators. Whether you have a finished game, a playable demo, or just a concept — Puls gives you a place to share it with players.

Two Things Puls Offers#

1. A Public Game Profile#

Every game on Puls gets its own profile page — think of it as a landing page for your game. It’s a place where you can showcase your work with a trailer, screenshots, links, and a description. You can share this page anywhere, like a Linktree for your game.

Your profile is also how players discover your game. Puls has a personalized discovery system that recommends games to players based on their interests, and a community scoring system that rewards engagement with more visibility.

Publishing is completely non-technical. You create your profile through the dashboard — no coding required.

2. Game Hosting (optional)#

If your game runs in a browser (HTML5, WebGL), Puls can host it for you at your-game.puls.games. Players can play it directly — no download needed.

Hosting is great for playable demos, full browser games, or interactive showcases. It requires a web build and the Puls CLI tool.

Games at Any Stage#

Puls welcomes games at every stage of development:

  • Concepts — share your idea and validate it with real community feedback
  • Prototypes & demos — let players try an early version and build an audience
  • Early access — grow your community while you develop
  • Full releases — reach players through personalized recommendations

What’s in This Guide#

This guide is split into two parts:

  1. Publishing — how to create your account, set up your game profile, provide materials, and use discovery. No technical skills needed.
  2. Hosting — how to deploy a playable web game using the Puls CLI. For developers with a browser-based game build.

Next: Create Your Account