Puls is a curated platform for game creators. Whether you have a finished game, a playable demo, or just a concept — Puls gives you a place to share it with players.
Two Things Puls Offers#
1. A Public Game Profile#
Every published game on Puls gets a profile page at https://puls.games/<game-slug>. It’s a place to share your trailer, images, links, and description.
Players can find your profile through browsing, search, and personalized discovery. You can also share its link directly.
Publishing is completely non-technical. You create your profile through the dashboard — no coding required.
2. Game Hosting (optional)#
If your game runs in a browser (HTML5, WebGL), Puls can host it at https://<game>.puls.zone so players can play without downloading it.
Hosting requires a web build and access to the Puls CLI, which is currently invite only.
Games at Any Stage#
Puls welcomes games at every stage of development:
- Concepts — share your idea and validate it with real community feedback
- Prototypes & demos — let players try an early version and build an audience
- Early access — grow your community while you develop
- Full releases — showcase your finished game
What’s in This Guide#
This guide is split into two parts:
- Publishing — how to create your account, set up your game profile, provide materials, and use discovery. No technical skills needed.
- Hosting — how invited publishers deploy a playable browser game with the Puls CLI.
Next: Create Your Account