Once your game build is ready and the CLI is installed, deploying takes one command.
Your First Deploy#
puls deploy my-gameReplace my-game with your game’s slug (the one you chose when registering your game).
By default, the CLI looks for your build files in a folder called ./build. If your files are somewhere else, tell it:
puls deploy my-game --dir ./distWhat Happens#
When you run puls deploy, the CLI:
- Packages your game files
- Uploads them to Puls
- Makes the new version live
That’s it. Your game is now available at my-game.puls.games.
Name Your Version#
Give your deploy a version name so you can identify it later:
puls deploy my-game --version v1.0.0If you don’t specify a version name, one is generated automatically.
Test Before You Ship#
Use --dry-run to validate your build without actually deploying:
puls deploy my-game --dry-runThis checks that everything looks good but doesn’t upload anything.
What You’ll See#
On a successful deploy:
✓ Deployed v1.0.0
https://my-game.puls.games
Files: 42
Size: 14.5 MBNext: Manage Your Game